TheStoryteller01

Materials for RPG Maker XP/VX/MV, FPS Creator and Neverwinter Nights 2 – WEEKLY UPDATES

Monthly Archives: March 2015

Basic Conversation Script for FPS Creator

Conversation02This script is set up for a conversation between the player and an NPC and works as follows:

– when the player gets into range of the NPC, the conversation starts
– during the conversation the player cannot move.
– it is self-running until the player has at one point to decide how to answer (=which key to press)
– the player can speed up the conversation in pressing <enter>
– player and NPC lines differ through colour and position
– the player gets a choice somewhere to keep talking, go his way, or fight
– at the end the NPC goes along waypoints to a door and vanishes
– the player can attack the NPC prior to the conversation, when he is offered the choice in between and after the conversation when the NPC walks away (the script then uses RUNFPI=).

The player text is at dark blue and in the lower half of the screen, the NPC text is light blue and in the upper half of the screen,  but color and position can be altered in the script.

This script can be attached to a commanding officer, an ally, a help seeker, a computer terminal, an intercom or anything else the player could have a conversation with.

The download includes the script, license, setup guide and a small demo game to try it out.

This script has been written for FPS Creator version 1.18. It will possibly not work correctly with other versions.
DOWNLOAD

Zombie Sprite Sheet 1 for RPG Maker VX Ace

Zombies01ShadowZombies01BlankThese zombie sprites have been created by heavily editing a stock sprite, using the original French version of Fusion Maker by Sebastien Bini for the clothes and doing some post edit work

There are 2 versions, one with shadows (like the “Mack-style” sprites have) and one without. When importing, choosing black as the “translucent colour”will give the shadows the same transparency as the built-in shadows while choosing no translucent colour will leave the shadows black.

To download simply right-click the pics and use the option “save picture as…”.

Credit for the artwork goes to Enterbrain. Do not use these for your RPG Maker projects without crediting Enterbrain and Sebastien Bini as well.

You can find out everything about Sebastien Bini’s character generator at his own website: Game Character Hub

 

Skeleton Sprite Sheet 2 for RPG Maker VX Ace

Skeletons02ShadowsSkeletons02BlankThe skeletons on these sprite sheets have been created from a base sprite by Ice-Ax, using the original French version of Fusion Maker by Sebastien Bini for the clothes and doing a lot of post editing.

There are 2 versions, one with shadows (like the “Mack-style” sprites have) and one without. When importing, choosing black as the “translucent colour”will give the shadows the same transparency as the built-in shadows while choosing no translucent colour will leave the shadows black.

To download simply right-click the pics and use the option “save picture as…”.

Credit for the artwork goes to Enterbrain and Ice-Ax. Do not use these for your RPG Maker projects without crediting Enterbrain, Ice-Ax and Sebastien Bini as well.

You can find out everything about Sebastien Bini’s character generator at his own website: Game Character Hub

Ice-Ax offers a lot of sprites, battlers and facesets – most of which are original artwork – for RPG Maker XP on his website: Ice-Ax (japanese)